Wind Materia

Wind materia is one of the most basic, easily accessible materia orbs in Damocles.

Cost: 2000 gil

Darien Reinholder

Encounter: Aero – vs. Fortitude. Weapon wind damage to target.
Encounter: Aerora – vs. Fortitude. 4d6+wind damage to target.
Daily: Aeroga – vs. Fortitude. 10d6+Wpn wind damage to target.

Aidan Denun

At-Will: Wind Slash: Magic vs Defense, Weapon Wind damage
Encounter: Aerodynamic: automatically succeed at an Acrobatics check.
Daily: Fire Wheel: Magic vs Reflex, Weapon+5d6 Wind damage to all enemies within melee range of Aidan. Aidan is not protected from this damage.

Kogel

At-Will: Wind Shot: Magic vs Defense, Weapon Wind damage
Encounter: Aerodynamic: automatically succeed at an Acrobatics check.
Daily: Tornado: Magic vs Reflex, Weapon+10d6 Wind damage
Fourth Vein: Hurricane Shot: Ranged vs Reflex, Weapon+20d8 Wind damage

Champ Justice

At-Will: Windproof (passive): 50% damage reduction vs Wind (stacks with Elemental=Armor)
Encounter: Master of the Wind: +8d8 Air damage to an attack from Aerial stance.
Daily: Heart of Wind: If an ally takes damage, Champ may fly immediately to their side and give them +4 to all defenses until their next turn.

Kalil Kiran

Swordmancer

Sheathed: 50% damage reduction vs Air
Drawn: +20 Air damage

Support Materia

Added Effect+Armor: 50% damage reduction vs Air
Added Effect+Weapon: All attacks with this weapon are treated as wind and do an additional +1d8 Wind damage.

Wind Materia

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