Rules

Final Fantasy Omega is a heavily-home-brewed d20 system, with parts pulled in from D&D 3.5, 4th Ed, Pathfinder, The Ivalice Alliance, Mage: The Ascension, Lord of the Rings Online, and plenty of other insane things that come to mind. As such, it’s really easy to lose track of what we’re ACTUALLY supposed to be doing. That’s what this entry is for.

Attributes – What those big six numbers mean.
Attacks – How to hit.
Defenses – How to not be hit.
Skills – How to get out of being hit in the first place.

Combat – Them’s fightin’ words!
Noncombat – Them’s those other words!

Rules

Final Fantasy Omega MattBowyer MattBowyer